Start and Stop Times

Noteman says: For a more complete discussion of Start and Stop Times and the MIDI tool, see Tutorial 8: Playback.

Start Times and Stop Times, which you can edit directly with the MIDI tool, essentially refer to the attack and release of a note. They don’t refer to the notated durations of the notes; instead, they relate those notated values to the captured MIDI data. Captured MIDI data is the MIDI information generated by your original performance in HyperScribe, before it’s quantized and transcribed into notation.

The terms Start Time and Stop Time refer specifically to the difference between the quantized duration of a note (that is, its starting and ending points when given its full notated value) and your actual attack and release of the note in your performance. In the figure below, the indicated Start Time is a positive number (because the note was played slightly after the beat), and the Stop Time is a negative number (because the note was released slightly before the next beat):

The Start Time is the difference between the actual (performed) attack point and the notated, quantized attack point. The Stop Time is the difference between the actual (performed) release point and the notated, quantized release point. These differences can be either positive or negative; Stop Time (a), above, is a negative number—because the note was released early—but Stop Time (b) is positive.

Start and Stop Times are measured in very small rhythmic increments called EDUsEDUs, or ENIGMA Duration Units, are Finale's high-resolution measurement for the duration of notes and rests, defined as 1024 EDUs per quarter note. (ENIGMA Durational Units), of which there are 1024 per quarter note (see the Equivalents topic for more information.) If you hold down each note you play for precisely its notated value, with 1024th-beat accuracy, the Start and Stop Times will both be zero, with no difference between the quantized and the actual attack point of the note. Of course, no human can play that precisely.

See also:

Swing

Leave feedback on this topic
Finale 2014 for Windows

7007 Winchester Circle, Suite 140

Boulder, CO 80301

Copyright and trademarks