You are here: What is... > Terms

Terms

  • A MIDI signal transmitted by changing the pressure of a MIDI controller while it's held. (Useful for creating crescendos or decrescendos). There are two types of aftertouch: Channel Pressure (Monophonic Aftertouch) and Key Pressure (Polyphonic Aftertouch).
  • A MIDI signal transmitted by changing the pressure of a MIDI controller while it's held. (Useful for creating crescendos or decrescendos). There are two types of aftertouch: Channel Pressure (Monophonic Aftertouch) and Key Pressure (Polyphonic Aftertouch).
  • Alternate methods of notating music, such as slash notation, which indicate free interpretation or "comping" of passages. Finale also displays one and two-bar repeat symbols.
  • Alternate methods of notating music, such as slash notation, which indicate free interpretation or "comping" of passages. Finale also displays one and two-bar repeat symbols.
  • A list of staves designated for expression assignment. An Assignment List can be chosen directly from the Assign drop-down menu of the Expression Selection dialog box. Assignment Lists are defined in the Assign to Staves dialog box.
  • A list of staves designated for expression assignment. An Assignment List can be chosen directly from the Assign drop-down menu of the Expression Selection dialog box. Assignment Lists are defined in the Assign to Staves dialog box.
  • An imaginary line used to align the bottom edge of font characters. Finale displays arrows that control the baseline positioning for lyrics and chords.
  • An imaginary line used to align the bottom edge of font characters. Finale displays arrows that control the baseline positioning for lyrics and chords.
  • An imaginary line used to align the bottom edge of font characters. Finale displays arrows that control the baseline positioning for lyrics and chords.
  • An imaginary line used to align the bottom edge of font characters. Finale displays arrows that control the baseline positioning for lyrics and chords.
  • A set of handles (accessed through the Measure tool) used to adjust the horizontal position of notes. Handles appear either on the beat (Beat Spacing) or on each note of a measure (Note Spacing). Adjusting the handle for one note or beat will move the notes in all staves at once, keeping them rhythmically aligned.
  • A set of handles (accessed through the Measure tool) used to adjust the horizontal position of notes. Handles appear either on the beat (Beat Spacing) or on each note of a measure (Note Spacing). Adjusting the handle for one note or beat will move the notes in all staves at once, keeping them rhythmically aligned.
  • A set of handles (accessed through the Measure tool) used to adjust the horizontal position of notes. Handles appear either on the beat (Beat Spacing) or on each note of a measure (Note Spacing). Adjusting the handle for one note or beat will move the notes in all staves at once, keeping them rhythmically aligned.
  • A set of handles (accessed through the Measure tool) used to adjust the horizontal position of notes. Handles appear either on the beat (Beat Spacing) or on each note of a measure (Note Spacing). Adjusting the handle for one note or beat will move the notes in all staves at once, keeping them rhythmically aligned.
  • A particular position on the Page (Page View), or a measure (Scroll View) that can be saved and recalled.
  • A particular position on the Page (Page View), or a measure (Scroll View) that can be saved and recalled.
  • A particular position on the Page (Page View), or a measure (Scroll View) that can be saved and recalled.
  • A particular position on the Page (Page View), or a measure (Scroll View) that can be saved and recalled.
  • A font that looks like handwritten notation typically seen in Jazz and Studio music.
  • MIDI channels are used to transmit and receive MIDI information such as note on and note off messages as well as controller and patch information to your MIDI device(s).
  • MIDI channels are used to transmit and receive MIDI information such as note on and note off messages as well as controller and patch information to your MIDI device(s).
  • MIDI channels are used to transmit and receive MIDI information such as note on and note off messages as well as controller and patch information to your MIDI device(s).
  • MIDI channels are used to transmit and receive MIDI information such as note on and note off messages as well as controller and patch information to your MIDI device(s).
  • A Finale file similar to a Clipboard file that can actually be saved to or loaded from your hard drive to copy or paste into Finale files. They are created by holding the CTRL key down while choosing Cut or Copy from Finale's Edit menu.
  • A Finale file similar to a Clipboard file that can actually be saved to or loaded from your hard drive to copy or paste into Finale files. They are created by holding the CTRL key down while choosing Cut or Copy from Finale's Edit menu.
  • A Finale file similar to a Clipboard file that can actually be saved to or loaded from your hard drive to copy or paste into Finale files. They are created by holding the CTRL key down while choosing Cut or Copy from Finale's Edit menu.
  • A Finale file similar to a Clipboard file that can actually be saved to or loaded from your hard drive to copy or paste into Finale files. They are created by holding the CTRL key down while choosing Cut or Copy from Finale's Edit menu.
  • To context-click, right-click the item you would like to edit. A context menu appears with one or more options. Most items can be context-clicked with the Selection tool.
  • Continuous Data is a broad MIDI term which includes both Controller data, such as volume or aftertouch, as well as patch, pedaling, and pitch wheel information. Continuous Data is not associated with particular notes, but is stored with measures.
  • Continuous Data is a broad MIDI term which includes both Controller data, such as volume or aftertouch, as well as patch, pedaling, and pitch wheel information. Continuous Data is not associated with particular notes, but is stored with measures.
  • A Document Style is a model document with settings that can be inherited by new scores created with the Setup Wizard. Document Styles differ from templates in that you still need to specify which instruments appear in your score; you can also associate a Document Style with a particular Setup Wizard ensemble so that it is always used for that ensemble. Like templates, Document Styles can use the Finale Template File extension, .FTMX, or they can be regular MUSX files.
  • Equal division of the octave. A term describing how many equally-spaced steps there are per octave in a given equal temperament system. For example, in 12-tone equal temperament (the Western chromatic scale), there are 12 notes per octave, each equivalent to one half-step. This is represented as 12-EDO.
  • EDUs, or ENIGMA Duration Units, are Finale's high-resolution measurement for the duration of notes and rests, defined as 1024 EDUs per quarter note.
  • EDUs, or ENIGMA Duration Units, are Finale's high-resolution measurement for the duration of notes and rests, defined as 1024 EDUs per quarter note.
  • Environment for Notation utilizing Intelligent Graphic Music Algorithms. A revolutionary method for producing computer music notation. As early as 1939, Winston Churchill had presaged its development, as evidenced in his famous quote that modern music notation would someday be "wrapped in an enigma."
  • An EPS file is a high-resolution graphics file format that uses PostScript to define images and text. You can create music examples in Finale and save them as EPS files for use in desktop publishing and word processing programs.
  • EPUB is a free and open standard for distributing content via electronic stores such as iBooks and Google Play.
  • Enigma Transportable File. A long time ago, in a galaxy far, far away, this format was used to transfer files between Windows and Mac for Finale files. ETF files could be saved in Finale versions 2006 and earlier.
  • EVPUs, or ENIGMA Virtual Page Units, are Finale's flexible units of measurement used to calculate the size and spacing of your music, defined as 288 EVPUs per inch or 24 EVPUs per space. You can display the measurements in more common units such as inches, centimeters, points or spaces.
  • EVPUs, or ENIGMA Virtual Page Units, are Finale's flexible units of measurement used to calculate the size and spacing of your music, defined as 288 EVPUs per inch or 24 EVPUs per space. You can display the measurements in more common units such as inches, centimeters, points or spaces.
  • A frame is a layer that contains one measure's worth of music. You can have up to four layers of music per measure, so one measure can contain up to four frames.
  • A frame is a layer that contains one measure's worth of music. You can have up to four layers of music per measure, so one measure can contain up to four frames.
  • A frame is a layer that contains one measure's worth of music. You can have up to four layers of music per measure, so one measure can contain up to four frames.
  • A frame is a layer that contains one measure's worth of music. You can have up to four layers of music per measure, so one measure can contain up to four frames.
  • A template behaves like a piece of stationary in Finale. Finale Template Files use the file extension .FTMX, while older ("legacy") versions of Finale used the extension .FTM. When you open a template document, Finale opens the last two pages of the Setup Wizard where you can customize the template’s title, composer, time signature, key signature, and other settings. Upon finishing the Wizard, Finale opens a new untitled document based on your settings (so you don’t accidentally change the original).
  • A template behaves like a piece of stationary in Finale. Finale Template Files use the file extension .FTMX, while older ("legacy") versions of Finale used the extension .FTM. When you open a template document, Finale opens the last two pages of the Setup Wizard where you can customize the template’s title, composer, time signature, key signature, and other settings. Upon finishing the Wizard, Finale opens a new untitled document based on your settings (so you don’t accidentally change the original).
  • A small square which appears on currently "selectable" elements in the score. Handles allow you to select, edit and adjust musical elements in the score.
  • A small square which appears on currently "selectable" elements in the score. Handles allow you to select, edit and adjust musical elements in the score.
  • A small square which appears on currently "selectable" elements in the score. Handles allow you to select, edit and adjust musical elements in the score.
  • A small square which appears on currently "selectable" elements in the score. Handles allow you to select, edit and adjust musical elements in the score.
  • A patented method of entering music in Finale by transcribing a real-time MIDI performance into notation. It transcribes the music onto one or two staves, even if you alter the tempo as you play.
  • When drag-copying and pasting/inserting stacks, Finale displays a green border/insertion cursor if the specified target is eligible for a stack paste/insert. Finale displays a red border/insertion cursor if the specified target is not eligible for a stack paste/insert.
  • In terms of the Finale interface, an instrument refers to the collection of settings for each row listed under the Instrument column of the Score Manager. These include staff properties (staff name, transposition, clef, etc.), playback sound, channel, and other settings. An instrument may include more than one staff (e.g a piano grand staff).
  • In terms of the Finale interface, an instrument refers to the collection of settings for each row listed under the Instrument column of the Score Manager. These include staff properties (staff name, transposition, clef, etc.), playback sound, channel, and other settings. An instrument may include more than one staff (e.g a piano grand staff).
  • In terms of the Finale interface, an instrument refers to the collection of settings for each row listed under the Instrument column of the Score Manager. These include staff properties (staff name, transposition, clef, etc.), playback sound, channel, and other settings. An instrument may include more than one staff (e.g a piano grand staff).
  • In terms of the Finale interface, an instrument refers to the collection of settings for each row listed under the Instrument column of the Score Manager. These include staff properties (staff name, transposition, clef, etc.), playback sound, channel, and other settings. An instrument may include more than one staff (e.g a piano grand staff).
  • A font that looks like handwritten notation typically seen in Jazz and Studio music.
  • Strictly speaking, key velocity refers to the pressure or force with which a piano-style key is depressed. A key velocity value can be used in MIDI to denote the attack tone or the volume of a MIDI event (although MIDI CC 7, Volume, is more common for the latter). In Finale, key velocity is generally interpreted as volume, with one notable exception being several of the Garritan Instruments for Finale.
  • Strictly speaking, key velocity refers to the pressure or force with which a piano-style key is depressed. A key velocity value can be used in MIDI to denote the attack tone or the volume of a MIDI event (although MIDI CC 7, Volume, is more common for the latter). In Finale, key velocity is generally interpreted as volume, with one notable exception being several of the Garritan Instruments for Finale.
  • Strictly speaking, key velocity refers to the pressure or force with which a piano-style key is depressed. A key velocity value can be used in MIDI to denote the attack tone or the volume of a MIDI event (although MIDI CC 7, Volume, is more common for the latter). In Finale, key velocity is generally interpreted as volume, with one notable exception being several of the Garritan Instruments for Finale.
  • Strictly speaking, key velocity refers to the pressure or force with which a piano-style key is depressed. A key velocity value can be used in MIDI to denote the attack tone or the volume of a MIDI event (although MIDI CC 7, Volume, is more common for the latter). In Finale, key velocity is generally interpreted as volume, with one notable exception being several of the Garritan Instruments for Finale.
  • A shortcut or alternate method of choosing a menu command, or performing a function.
  • A shortcut or alternate method of choosing a menu command, or performing a function.
  • A shortcut or alternate method of choosing a menu command, or performing a function.
  • A shortcut or alternate method of choosing a menu command, or performing a function.
  • A positioning of the printed page so that it is that is wider than it is tall.
  • A positioning of the printed page so that it is that is wider than it is tall.
  • An independent overlay of music in the same measure. Each Finale document consists of four transparent layers, each of which can contain its own rhythmically independent inner voice. Only one layer can be active (frontmost) at a time, however; the layer selection buttons appear in the lower left corner of your Finale window, indicating which layer is active. Note that each layer may also contain 2 independent voices.
  • An independent overlay of music in the same measure. Each Finale document consists of four transparent layers, each of which can contain its own rhythmically independent inner voice. Only one layer can be active (frontmost) at a time, however; the layer selection buttons appear in the lower left corner of your Finale window, indicating which layer is active. Note that each layer may also contain 2 independent voices.
  • An independent overlay of music in the same measure. Each Finale document consists of four transparent layers, each of which can contain its own rhythmically independent inner voice. Only one layer can be active (frontmost) at a time, however; the layer selection buttons appear in the lower left corner of your Finale window, indicating which layer is active. Note that each layer may also contain 2 independent voices.
  • An independent overlay of music in the same measure. Each Finale document consists of four transparent layers, each of which can contain its own rhythmically independent inner voice. Only one layer can be active (frontmost) at a time, however; the layer selection buttons appear in the lower left corner of your Finale window, indicating which layer is active. Note that each layer may also contain 2 independent voices.
  • Chords that Finale has analyzed during chord entry that do not match any chord in it's chord suffix library. When Finale encounters a chord it does not recognize, it lets you define it yourself, or Finale makes its "best guess." You can change the definition or spelling of learned chords.
  • Chords that Finale has analyzed during chord entry that do not match any chord in it's chord suffix library. When Finale encounters a chord it does not recognize, it lets you define it yourself, or Finale makes its "best guess." You can change the definition or spelling of learned chords.
  • Chords that Finale has analyzed during chord entry that do not match any chord in it's chord suffix library. When Finale encounters a chord it does not recognize, it lets you define it yourself, or Finale makes its "best guess." You can change the definition or spelling of learned chords.
  • Chords that Finale has analyzed during chord entry that do not match any chord in it's chord suffix library. When Finale encounters a chord it does not recognize, it lets you define it yourself, or Finale makes its "best guess." You can change the definition or spelling of learned chords.
  • Sets of musical symbols, expression markings, and other important musical elements that are stored on your hard drive. Because you may want to use different kinds of symbols in different kinds of pieces, Finale includes a way to save any special symbols you create while working in a document (articulations, chord symbols, and so on) into a standalone library file. These libraries may then be “loaded into” any document. A Finale document with no libraries loaded will seem stripped-down, because each time you open a selection dialog box (to place an articulation or chord symbol, for example), it will be empty. That’s why the Maestro Font Default file has already been loaded with the most commonly used libraries so you can begin work immediately.
  • Sets of musical symbols, expression markings, and other important musical elements that are stored on your hard drive. Because you may want to use different kinds of symbols in different kinds of pieces, Finale includes a way to save any special symbols you create while working in a document (articulations, chord symbols, and so on) into a standalone library file. These libraries may then be “loaded into” any document. A Finale document with no libraries loaded will seem stripped-down, because each time you open a selection dialog box (to place an articulation or chord symbol, for example), it will be empty. That’s why the Maestro Font Default file has already been loaded with the most commonly used libraries so you can begin work immediately.
  • Sets of musical symbols, expression markings, and other important musical elements that are stored on your hard drive. Because you may want to use different kinds of symbols in different kinds of pieces, Finale includes a way to save any special symbols you create while working in a document (articulations, chord symbols, and so on) into a standalone library file. These libraries may then be “loaded into” any document. A Finale document with no libraries loaded will seem stripped-down, because each time you open a selection dialog box (to place an articulation or chord symbol, for example), it will be empty. That’s why the Maestro Font Default file has already been loaded with the most commonly used libraries so you can begin work immediately.
  • Sets of musical symbols, expression markings, and other important musical elements that are stored on your hard drive. Because you may want to use different kinds of symbols in different kinds of pieces, Finale includes a way to save any special symbols you create while working in a document (articulations, chord symbols, and so on) into a standalone library file. These libraries may then be “loaded into” any document. A Finale document with no libraries loaded will seem stripped-down, because each time you open a selection dialog box (to place an articulation or chord symbol, for example), it will be empty. That’s why the Maestro Font Default file has already been loaded with the most commonly used libraries so you can begin work immediately.
  • One of Finale's music character fonts. Both TrueType and PostScript versions are supported.
  • All expressions that are subject to a Score List include a master expression, which is the first occurrence of the expression (vertically) in the score. When you drag this expression, all other occurrences of the expression (in both the score and parts) move uniformly. Press ` (tilde) while dragging a master expression to move it independently.
  • All expressions that are subject to a Score List include a master expression, which is the first occurrence of the expression (vertically) in the score. When you drag this expression, all other occurrences of the expression (in both the score and parts) move uniformly. Press ` (tilde) while dragging a master expression to move it independently.
  • All expressions that are subject to a Score List include a master expression, which is the first occurrence of the expression (vertically) in the score. When you drag this expression, all other occurrences of the expression (in both the score and parts) move uniformly. Press ` (tilde) while dragging a master expression to move it independently.
  • All expressions that are subject to a Score List include a master expression, which is the first occurrence of the expression (vertically) in the score. When you drag this expression, all other occurrences of the expression (in both the score and parts) move uniformly. Press ` (tilde) while dragging a master expression to move it independently.
  • A Finale keyboard shortcut that lets you enter markings very quickly. Up to 36 Metatools can be programmed for the following items: Articulations, Chord Symbols, Expressions, Key Signatures, Time Signatures, Selection, Repeats, and Tuplets. The name for these shortcuts gave rise to the old chestnut, "I never metatool I didn't like."
  • A Finale keyboard shortcut that lets you enter markings very quickly. Up to 36 Metatools can be programmed for the following items: Articulations, Chord Symbols, Expressions, Key Signatures, Time Signatures, Selection, Repeats, and Tuplets. The name for these shortcuts gave rise to the old chestnut, "I never metatool I didn't like."
  • A Finale keyboard shortcut that lets you enter markings very quickly. Up to 36 Metatools can be programmed for the following items: Articulations, Chord Symbols, Expressions, Key Signatures, Time Signatures, Selection, Repeats, and Tuplets. The name for these shortcuts gave rise to the old chestnut, "I never metatool I didn't like."
  • A Finale keyboard shortcut that lets you enter markings very quickly. Up to 36 Metatools can be programmed for the following items: Articulations, Chord Symbols, Expressions, Key Signatures, Time Signatures, Selection, Repeats, and Tuplets. The name for these shortcuts gave rise to the old chestnut, "I never metatool I didn't like."
  • MIDI is a standardized protocol by which music applications, computers and MIDI instruments talk to each other.
  • A type of file written in a standardized format that can be understood by music programs from different manufacturers so that one file can be used in several different programs. For example, music created in any sequencer program can be opened by Finale and converted into written notation.
  • A type of file written in a standardized format that can be understood by music programs from different manufacturers so that one file can be used in several different programs. For example, music created in any sequencer program can be opened by Finale and converted into written notation.
  • A type of file written in a standardized format that can be understood by music programs from different manufacturers so that one file can be used in several different programs. For example, music created in any sequencer program can be opened by Finale and converted into written notation.
  • A type of signal that is used to synchronize one or more MIDI devices to another MIDI device, which generates the signal. This signal allows the devices to play "in time" with each other.
  • An intelligent copy of one or more musical source regions that are dynamically linked: when the source measures change, the mirror also changes.
  • An intelligent copy of one or more musical source regions that are dynamically linked: when the source measures change, the mirror also changes.
  • An intelligent copy of one or more musical source regions that are dynamically linked: when the source measures change, the mirror also changes.
  • An intelligent copy of one or more musical source regions that are dynamically linked: when the source measures change, the mirror also changes.
  • "A term given to describe music in large print. MSN enlarges the music generally and makes a score more consistent, but it also alters the proportions involved. The spacing of notes is adjusted and other features such as articulations and expression marks may be disproportionately large." UK Association for Accessible Formats. "G003: Creating Clear Print and Large Print Documents", p. 59ff.
  • MUS or .mus. A standard MakeMusic notation or music file used through Finale 2012.
  • A standard open format for exchanging digital sheet music. MusicXML provides a solution for tasks such as publishing interactive musical scores on the Internet and collaborating with other musicians who use different music applications.
  • MUSX or .musx. A Finale Notation File is the standard MakeMusic notation or music file, introduced in Finale 2014. It can be read by either the Mac or Windows version of Finale.
  • A key not based on a 12 tone scale that supports a harmonic scheme around a circle of Fifths. For example, a quarter tone scale.
  • A key not based on a 12 tone scale that supports a harmonic scheme around a circle of Fifths. For example, a quarter tone scale.
  • A key not based on a 12 tone scale that supports a harmonic scheme around a circle of Fifths. For example, a quarter tone scale.
  • A key not based on a 12 tone scale that supports a harmonic scheme around a circle of Fifths. For example, a quarter tone scale.
  • MIDI signals that instruct MIDI instruments to play or stop a note, "turn on" and "turn off," respectively.
  • MIDI signals that instruct MIDI instruments to play or stop a note, "turn on" and "turn off," respectively.
  • MIDI signals that instruct MIDI instruments to play or stop a note, "turn on" and "turn off," respectively.
  • MIDI signals that instruct MIDI instruments to play or stop a note, "turn on" and "turn off," respectively.
  • A Note Type is the instrument assignment paradigm used for percussion notation and is part of a staff's percussion layout. Note Types and their corresponding MIDI notes can be referenced and edited in the Percussion MIDI Map Editor dialog box. The staff position and noteheads of a Note Type can be edited in the Percussion Layout Designer dialog box.
  • A Note Type is the instrument assignment paradigm used for percussion notation and is part of a staff's percussion layout. Note Types and their corresponding MIDI notes can be referenced and edited in the Percussion MIDI Map Editor dialog box. The staff position and noteheads of a Note Type can be edited in the Percussion Layout Designer dialog box.
  • A former Finale feature that suppressed any empty staves (in a staff system) from page view and the printed page. Optimization was replaced with the Hide Empty Staves command in Finale 2011.
  • A former Finale feature that suppressed any empty staves (in a staff system) from page view and the printed page. Optimization was replaced with the Hide Empty Staves command in Finale 2011.
  • A former Finale feature that suppressed any empty staves (in a staff system) from page view and the printed page. Optimization was replaced with the Hide Empty Staves command in Finale 2011.
  • A former Finale feature that suppressed any empty staves (in a staff system) from page view and the printed page. Optimization was replaced with the Hide Empty Staves command in Finale 2011.
  • A handle in the Shape Designer that anchors your shape, acts as the zero point for the rulers and positioning coordinates, and indicates where your shape’s handle will appear once you’ve placed it into the score. The origin appears as a small circle in the center of the drawing area.
  • A handle in the Shape Designer that anchors your shape, acts as the zero point for the rulers and positioning coordinates, and indicates where your shape’s handle will appear once you’ve placed it into the score. The origin appears as a small circle in the center of the drawing area.
  • Particular instrument sounds within a MIDI channel. Consists of a simple program change or a combination of bank and program changes.
  • Particular instrument sounds within a MIDI channel. Consists of a simple program change or a combination of bank and program changes.
  • Particular instrument sounds within a MIDI channel. Consists of a simple program change or a combination of bank and program changes.
  • Particular instrument sounds within a MIDI channel. Consists of a simple program change or a combination of bank and program changes.
  • A percussion layout is a list of percussion instrument variables available for use in a staff. These variables include staff position, notehead style, and Note Type (snare drum, cymbals, etc.). Percussion Layouts are defined in the Percussion Layout Designer dialog box.
  • A percussion layout is a list of percussion instrument variables available for use in a staff. These variables include staff position, notehead style, and Note Type (snare drum, cymbals, etc.). Percussion Layouts are defined in the Percussion Layout Designer dialog box.
  • A percussion layout is a list of percussion instrument variables available for use in a staff. These variables include staff position, notehead style, and Note Type (snare drum, cymbals, etc.). Percussion Layouts are defined in the Percussion Layout Designer dialog box.
  • A percussion layout is a list of percussion instrument variables available for use in a staff. These variables include staff position, notehead style, and Note Type (snare drum, cymbals, etc.). Percussion Layouts are defined in the Percussion Layout Designer dialog box.
  • A Percussion MIDI Map is simply a list that matches each percussion instrument in a sound library with a particular MIDI note number (e.g. bass drum = 36, snare drum = 38, etc.). These maps are required to properly assign the same percussion notation to various playback devices, and are also used to accommodate the many different percussion sound banks that can be used for input with an external MIDI device.
  • A Percussion MIDI Map is simply a list that matches each percussion instrument in a sound library with a particular MIDI note number (e.g. bass drum = 36, snare drum = 38, etc.). These maps are required to properly assign the same percussion notation to various playback devices, and are also used to accommodate the many different percussion sound banks that can be used for input with an external MIDI device.
  • A Percussion MIDI Map is simply a list that matches each percussion instrument in a sound library with a particular MIDI note number (e.g. bass drum = 36, snare drum = 38, etc.). These maps are required to properly assign the same percussion notation to various playback devices, and are also used to accommodate the many different percussion sound banks that can be used for input with an external MIDI device.
  • A Percussion MIDI Map is simply a list that matches each percussion instrument in a sound library with a particular MIDI note number (e.g. bass drum = 36, snare drum = 38, etc.). These maps are required to properly assign the same percussion notation to various playback devices, and are also used to accommodate the many different percussion sound banks that can be used for input with an external MIDI device.
  • One of Finale's music character fonts, named for Ottaviano Petrucci, the sixteenth-century Italian who first used movable type for printing polyphonic music. Both TrueType and PostScript versions are supported.
  • As you move the pitch wheel up or down (on MIDI keyboards so equipped), the pitch of the entire keyboard shifts up or down by an amount you program on the MIDI keyboard itself. Finale records and plays back pitch bends (the smoothly graduated, continuous shift of pitch that occurs when you use the pitch wheel).
  • As you move the pitch wheel up or down (on MIDI keyboards so equipped), the pitch of the entire keyboard shifts up or down by an amount you program on the MIDI keyboard itself. Finale records and plays back pitch bends (the smoothly graduated, continuous shift of pitch that occurs when you use the pitch wheel).
  • Plug-ins extend abilities to the existing program and are usually written as separate applications by various engineers.
  • Plug-ins extend abilities to the existing program and are usually written as separate applications by various engineers.
  • Plug-ins extend abilities to the existing program and are usually written as separate applications by various engineers.
  • Plug-ins extend abilities to the existing program and are usually written as separate applications by various engineers.
  • A positioning of the printed page so that it is taller than it is wide.
  • A positioning of the printed page so that it is taller than it is wide.
  • Several tools provide four positioning triangles to the left of the score that allow you to vertically adjust the baseline for items in the adjacent staff. These triangles can be used to position lyrics, chords, and expressions. The leftmost triangle positions items for every staff in the score in all systems. The second triangle from the left positions items in the adjacent staff. The third triangle from the left positions items in the adjacent staff in the adjacent system only. The fourth triangle from the left specifies the vertical positioning for the next item entered.
  • Several tools provide four positioning triangles to the left of the score that allow you to vertically adjust the baseline for items in the adjacent staff. These triangles can be used to position lyrics, chords, and expressions. The leftmost triangle positions items for every staff in the score in all systems. The second triangle from the left positions items in the adjacent staff. The third triangle from the left positions items in the adjacent staff in the adjacent system only. The fourth triangle from the left specifies the vertical positioning for the next item entered.
  • A page-description language that computers and high-resolution printers use to communicate with each other.
  • A special type of text file containing all of a document's printing information. You can send the listing to any PostScript printer directly, without having to run Finale to print your document.
  • "A print-disabled person is anyone for whom a visual, cognitive, or physical disability hinders the ability to read print. This includes all visual impairments, dyslexia, and any physical disabilities that prevent the handling of a physical copy of a print publication." UK Association for Accessible Formats. "G009: Modified Stave Notation", p. 5, sourced from Copyright Licensing Agency Print Disability Licensing Scheme, Guidelines for Licensees 2010.
  • "A print-disabled person is anyone for whom a visual, cognitive, or physical disability hinders the ability to read print. This includes all visual impairments, dyslexia, and any physical disabilities that prevent the handling of a physical copy of a print publication." UK Association for Accessible Formats. "G009: Modified Stave Notation", p. 5, sourced from Copyright Licensing Agency Print Disability Licensing Scheme, Guidelines for Licensees 2010.
  • A process of rounding off rhythmic values of notes played in a MIDI performance to the nearest selected duration, resulting in a cleaner transcription of the notes.
  • A process of rounding off rhythmic values of notes played in a MIDI performance to the nearest selected duration, resulting in a cleaner transcription of the notes.
  • The printed and electronic versions of the Finale Quick Reference Guide accompany all new Finale purchases. Only the electronic version is included with Finale upgrades. The printed guide includes both Mac and Windows versions.
  • Random Access Memory, is a computer's internal working memory. This is not the same as the storage capacity of the computer's hard drive.
  • Score lists are applied to expressions that apply to the full score including tempo marks, tempo alterations, and rehearsal marks. They indicate the staves on which these expressions should appear and can be edited in the Category Designer dialog box.
  • Score lists are applied to expressions that apply to the full score including tempo marks, tempo alterations, and rehearsal marks. They indicate the staves on which these expressions should appear and can be edited in the Category Designer dialog box.
  • Score lists are applied to expressions that apply to the full score including tempo marks, tempo alterations, and rehearsal marks. They indicate the staves on which these expressions should appear and can be edited in the Category Designer dialog box.
  • Score lists are applied to expressions that apply to the full score including tempo marks, tempo alterations, and rehearsal marks. They indicate the staves on which these expressions should appear and can be edited in the Category Designer dialog box.
  • A graphic expression mark, such as a vertical bracket, grand pause, or hairpin, added to the score with the Expression tools.
  • A graphic expression mark, such as a vertical bracket, grand pause, or hairpin, added to the score with the Expression tools.
  • The Simple Entry caret is a vertical line in the score that indicates where the next note entered will appear. The next note entered could be the pitch displayed on the caret (which can be moved using the UP and DOWN ARROW) – initiated by pressing the ENTER key, a note letter typed on the computer keyboard, or a pitch or pitches played on a MIDI device (with Use MIDI Device for Input checked under the Simple menu). To activate the Simple Entry caret, from the Simple. menu, choose Simple Entry Options, check Use Simple Entry Caret, and click OK.
  • Curves and lines that expand and compress if a measure width changes. They also automatically separate if the shape needs to stretch across more than one staff system in Page View.
  • Curves and lines that expand and compress if a measure width changes. They also automatically separate if the shape needs to stretch across more than one staff system in Page View.
  • A set of General MIDI sounds included with Finale. The SmartMusic SoftSynth is provided both as a soundfont for MIDI playback and as a plug-in for VST playback.
  • A set of General MIDI sounds included with Finale. The SmartMusic SoftSynth is provided both as a soundfont for MIDI playback and as a plug-in for VST playback.
  • A selected region including full measures in every staff is called a measure "stack" and is indicated by highlighting extending from the top to the bottom staff, including the area between staves.
  • A selected region including full measures in every staff is called a measure "stack" and is indicated by highlighting extending from the top to the bottom staff, including the area between staves.
  • A selected region including full measures in every staff is called a measure "stack" and is indicated by highlighting extending from the top to the bottom staff, including the area between staves.
  • A selected region including full measures in every staff is called a measure "stack" and is indicated by highlighting extending from the top to the bottom staff, including the area between staves.
  • A particular group of staves displayed in Scroll View, using the View menu. They let you display only the staves you need to edit, rather than all the staves in the score.
  • A particular group of staves displayed in Scroll View, using the View menu. They let you display only the staves you need to edit, rather than all the staves in the score.
  • A Symbol Font, with regards to Finale, is a font that is not re-encoded when a document is opened cross-platform. Maestro is a symbol font. It has exactly one encoding (character #247 always equals the same symbol regardless of platform). Some characters in non-Symbol Fonts (such as Times) are encoded differently on Windows than on Mac (for example, character #247 on Mac may be represented by #233 on Windows). Finale detects files that were last saved across platform and must re-encode all non-symbol fonts. MacSymbolFonts.txt is a list of all Symbol Fonts. Finale refers to MacSymbolFonts.txt while re-encoding to ensure no font listed in MacSymbolFonts.txt is re-encoded.
  • A Symbol Font, with regards to Finale, is a font that is not re-encoded when a document is opened cross-platform. Maestro is a symbol font. It has exactly one encoding (character #247 always equals the same symbol regardless of platform). Some characters in non-Symbol Fonts (such as Times) are encoded differently on Windows than on Mac (for example, character #247 on Mac may be represented by #233 on Windows). Finale detects files that were last saved across platform and must re-encode all non-symbol fonts. MacSymbolFonts.txt is a list of all Symbol Fonts. Finale refers to MacSymbolFonts.txt while re-encoding to ensure no font listed in MacSymbolFonts.txt is re-encoded.
  • A Symbol Font, with regards to Finale, is a font that is not re-encoded when a document is opened cross-platform. Maestro is a symbol font. It has exactly one encoding (character #247 always equals the same symbol regardless of platform). Some characters in non-Symbol Fonts (such as Times) are encoded differently on Windows than on Mac (for example, character #247 on Mac may be represented by #233 on Windows). Finale detects files that were last saved across platform and must re-encode all non-symbol fonts. MacSymbolFonts.txt is a list of all Symbol Fonts. Finale refers to MacSymbolFonts.txt while re-encoding to ensure no font listed in MacSymbolFonts.txt is re-encoded.
  • A Symbol Font, with regards to Finale, is a font that is not re-encoded when a document is opened cross-platform. Maestro is a symbol font. It has exactly one encoding (character #247 always equals the same symbol regardless of platform). Some characters in non-Symbol Fonts (such as Times) are encoded differently on Windows than on Mac (for example, character #247 on Mac may be represented by #233 on Windows). Finale detects files that were last saved across platform and must re-encode all non-symbol fonts. MacSymbolFonts.txt is a list of all Symbol Fonts. Finale refers to MacSymbolFonts.txt while re-encoding to ensure no font listed in MacSymbolFonts.txt is re-encoded.
  • One of Finale's percussion and shape note fonts. Both TrueType and Type 1 PostScript versions are supported.
  • A template behaves like a piece of stationary in Finale. Finale Template Files use the file extension .FTMX, while older ("legacy") versions of Finale used the extension .FTM. When you open a template document, Finale opens the last two pages of the Setup Wizard where you can customize the template’s title, composer, time signature, key signature, and other settings. Upon finishing the Wizard, Finale opens a new untitled document based on your settings (so you don’t accidentally change the original).
  • A template behaves like a piece of stationary in Finale. Finale Template Files use the file extension .FTMX, while older ("legacy") versions of Finale used the extension .FTM. When you open a template document, Finale opens the last two pages of the Setup Wizard where you can customize the template’s title, composer, time signature, key signature, and other settings. Upon finishing the Wizard, Finale opens a new untitled document based on your settings (so you don’t accidentally change the original).
  • Text created and edited in the score that is enclosed in a "Standard" rectangular frame for which a border can be displayed, or a "Custom" frame that you create. They can be placed anywhere in the score, and displayed on a single page or a range of pages.
  • Text created and edited in the score that is enclosed in a "Standard" rectangular frame for which a border can be displayed, or a "Custom" frame that you create. They can be placed anywhere in the score, and displayed on a single page or a range of pages.
  • Text created and edited in the score that is enclosed in a "Standard" rectangular frame for which a border can be displayed, or a "Custom" frame that you create. They can be placed anywhere in the score, and displayed on a single page or a range of pages.
  • Text created and edited in the score that is enclosed in a "Standard" rectangular frame for which a border can be displayed, or a "Custom" frame that you create. They can be placed anywhere in the score, and displayed on a single page or a range of pages.
  • A text marking, such as dynamics or tempo markings, added to the score with the Expression tool.
  • A text marking, such as dynamics or tempo markings, added to the score with the Expression tool.
  • Tagged Image File Format—format for storing bitmap images/graphics. This format is supported on both Mac and Windows (.tif extension) and does not require a PostScript printer.
  • A way of printing out very large scores (e.g.: 11" by 17") onto several smaller pages that can be taped together. A portion of the full score page appears on each printed page.
  • A way of printing out very large scores (e.g.: 11" by 17") onto several smaller pages that can be taped together. A portion of the full score page appears on each printed page.
  • A location where one records or plays back a musical message — usually a portion of the total arrangement. Tracks are for convenience; channels are required.
  • A location where one records or plays back a musical message — usually a portion of the total arrangement. Tracks are for convenience; channels are required.
  • A location where one records or plays back a musical message — usually a portion of the total arrangement. Tracks are for convenience; channels are required.
  • A location where one records or plays back a musical message — usually a portion of the total arrangement. Tracks are for convenience; channels are required.
  • In Finale, the term "trigger" describes a keyboard shortcut that is used to display the Waiting for Input dialog box while entering music with the Simple Entry caret. Once displayed, a Metatool key can be used to enter certain markings, or the marking can be chosen from a selection dialog box.
  • In Finale, the term "trigger" describes a keyboard shortcut that is used to display the Waiting for Input dialog box while entering music with the Simple Entry caret. Once displayed, a Metatool key can be used to enter certain markings, or the marking can be chosen from a selection dialog box.
  • Scalable fonts used to display and print your Finale documents. These fonts do not require a PostScript printer.
  • Scalable fonts used to display and print your Finale documents. These fonts do not require a PostScript printer.
  • The irregular division of notes into a given beat (i.e. 3 into 2). Includes triplets, quintuplets, septuplets, etc.
  • The irregular division of notes into a given beat (i.e. 3 into 2). Includes triplets, quintuplets, septuplets, etc.
  • The irregular division of notes into a given beat (i.e. 3 into 2). Includes triplets, quintuplets, septuplets, etc.
  • The irregular division of notes into a given beat (i.e. 3 into 2). Includes triplets, quintuplets, septuplets, etc.
  • Finale includes a number of tutorial files that complement the Finale Tutorials. To access a tutorial document, choose File > Open and double-click the "Tutorials" shortcut. If you have navigated away from the default "Finale Files" folder, a different folder may appear when you choose File > Open. If this is the case, access the Tutorial documents by navigating to the C:\Program Files (x86)\Finale 2014\Music Files\Tutorials folder.
  • Refers to PostScript printer fonts. PostScript printers use Type 1 fonts to accurately scale text on the printed page at any resolution.
  • Refers to PostScript printer fonts. PostScript printers use Type 1 fonts to accurately scale text on the printed page at any resolution.
  • Independent musical voices that respond with different stem direction depending upon which note(s) the Voice 2 notes were "launched." Only two voices are available per layer.
  • Independent musical voices that respond with different stem direction depending upon which note(s) the Voice 2 notes were "launched." Only two voices are available per layer.
  • An underline that is used to indicate that a syllable is being sustained through more than one note. In Finale, word extensions expand and contract along with the music as you enter additional lyrics and modify the page layout.
  • An underline that is used to indicate that a syllable is being sustained through more than one note. In Finale, word extensions expand and contract along with the music as you enter additional lyrics and modify the page layout.
  • An underline that is used to indicate that a syllable is being sustained through more than one note. In Finale, word extensions expand and contract along with the music as you enter additional lyrics and modify the page layout.
  • An underline that is used to indicate that a syllable is being sustained through more than one note. In Finale, word extensions expand and contract along with the music as you enter additional lyrics and modify the page layout.

Leave feedback on this topic
Finale 2014 for Windows

7007 Winchester Circle, Suite 140

Boulder, CO 80301

Copyright and trademarks