Expression Designer-Playback dialog box
How to get there
- Click the Expression tool, and double-click
a note or measure. (If you want to edit a text expression that’s already
in the score, double-click or CTRL+double-click its handle.)
- Click
Create, or click a text expression and then click Edit.
- Click the Playback
tab.
What it does
These options control playback effects
assigned to the expression.
- Match Playback to Metronome Marking Text. Check this box to automatically define the metronome marking entered in the Expression Designer-Main tab's Text field as the expression's playback tempo definition. When this box is checked, the Type and Effect controls are not accessible in favor of the metronome marking entered in the Main tab.
- Type:
From this drop-down list, choose the playback
effect you want this Text Expression to have on MIDI playback. Each option
is described separately below.
- Type:
None. This choice, the default, means that your Text Expression
will have no effect on playback.
- Type:
Tempo. Select this option if you want the marking you’re creating
to affect the playback tempo wherever it appears in the score. When Tempo
is selected, a new drop-down list appears,
from which you can choose the rhythmic pulse for the Tempo setting (quarter
notes per minute, half notes, etc.); specify the number of these units
per minute in the Set to Value text box. If the tempo is to change gradually
(a rallentando or accelerando), don’t enter any value in the Set To Value
box. Instead, either use an Executable Shape or allow Human Playback to automatically interpret the marking.
- Type:
Controller. MIDI controllers include modulation wheels, breath
controllers, pedals, and so on (the pitch wheel has a separate Playback
Definition option; see Pitchwheel, below). When Controller is selected,
a new text box appears with a drop-down list, in which you can specify
the MIDI controller itself by entering its number; for example, the controller
number for the sustain pedal (on most keyboards) is 64. Some common controllers
(see More on MIDI for a complete list):
Controller number
|
Controller
|
Controller number
|
Controller
|
Controller number
|
Controller
|
1
|
Modulation wheel or lever
|
7
|
Main volume
|
65
|
Portamento
|
2
|
Breath Controller
|
10
|
Pan
|
66
|
Sostenuto
|
4
|
Foot Controller
|
64
|
Sustain pedal
|
67
|
Soft Pedal
|
If you select this option, the number in the
Set To Value box (or the shape identified by the number in the Execute
Shape box) governs the effect of this controller.
- Type:
Key Velocity. Choose Key Velocity if you want the marking you’re
creating to affect the key velocity (how hard the keys are struck) wherever
it appears in the score. (Use this option to define dynamic markings,
for example.) Specify the velocity value itself in the Set to Value text
box; the scale of MIDI velocity values is from zero (silence) to 127 (very
loud). See Set to Value - Key Velocities. If
the volume is to change gradually (a crescendo or diminuendo), don’t enter
a value in the Set To Value box. Instead, either use an Executable Shape or allow Human Playback to automatically interpret the marking. Alternatively, you can create
a playback crescendo using the MIDI tool.
- Type:
Transposition. Choose Transposition if you want the marking you’re
creating to affect the transposition of the music wherever it appears
in the score. (Use this option to define an 8va marking, for example—but
don’t forget to create another expression at the end of the affected passage
to "cancel out" the transposition.) Specify the transposition
value itself, expressed as a positive or negative number of half steps,
in the Set to Value text box. See Set to Value.
If, for
a special effect, the transposition is supposed to change gradually as
the music plays, don’t enter any value in the Set To Value box. Instead,
use an Executable Shape.
Note that for any use of the Transposition
playback effect, Finale only changes the playback transposition of the
affected notes. No note transpositions appear on the screen or in printouts.
- Type:
Channel. Choose this option if you want the marking you’re creating
to effect a MIDI channel change wherever it appears in a staff. In the
Set to Value text box, specify the MIDI channel you want the marking to
switch the playback to.
- Type: Patch. Select this option if you
want the expression you’re defining to change the MIDI keyboard patch
or voice being played by the staff in which it appears. Select the instrument
you would like to hear from the GM (General MIDI) drop down list. This
will automatically set up the Bank Select and Program Change settings.
- Type:
Pitchwheel. Select this option if you want the marking you’re creating,
wherever it appears in the score, to change the setting of the pitch bend
wheel in playback. You can also specify a new value by entering a number
in the Set to Value text box. (See Set to Value.) To create a true pitch
bend effect, however, click Execute Shape, then Select, and choose (or
create) the shape whose contour you want to govern the pitch bend.
- Type:
Channel Pressure. Choose Channel Pressure if you want the expression
you’re defining to govern the monophonic aftertouch (channel pressure)
setting of the affected notes. (Aftertouch or channel pressure is the
pressure you apply to a key while it’s being held down.) If you select
this and enter a number in the Set To Value text box, you can define an
expression that sets the aftertouch setting to a particular value (on
a scale from 0 [no pressure] to 127 [maximum pressure]). You might use
an expression with a Channel Pressure playback definition, for example,
to trigger a vibrato effect (if your synthesizer is programmed to interpret
aftertouch in this way). You might also want to use the Channel Pressure
parameter in conjunction with an Executable Shape. Click Execute Shape,
then Select, and choose (or create) the shape whose contour you want to
govern the application of key pressure.
- Type:
Restrike Keys. Select this option if you want Finale to play the
notes affected by this marking over and over again (for tremolo or trill
effects, for example). The Set To Value box is not used for this effect;
instead, click Execute Shape and Select to choose—or create—the shape
that’s to govern the rapidity and duration of the restriking.
- Type:
Dump. Click Dump to display the Playback Data Dump dialog box.
In this dialog box, you can create a playback instruction for Finale to
send the staff’s playback information over more than a single MIDI channel.
If you’re a MIDI programmer, you can also use this option to generate
System Exclusive data or sequencer Start signals; see Playback
Data Dump dialog box.
- Type:
Play Tempo tool Changes • Ignore Tempo tool Changes. If you’ve
made tempo changes using the Tempo tool, you can make
Finale "obey" this invisible tempo information in some passages
and ignore it in others. (In passages where you’ve told Finale not to
use this stored tempo information, it will use the default tempo you’ve
set in the Playback Controls, or it will adhere to any Tempo-defined expressions
you’ve placed into the score.) At the beginning of the passage where you
want Finale to obey the tempo information, create an expression whose
playback has been defined with the Play Tempo tool Changes setting. At
the end of the passage, create a second expression, but define its playback
to be Ignore Tempo tool Changes.
- Type:
Swing; Standard Swing Values. Select Swing if you want Finale to
play the notes affected by this marking with a slight delay on the second
note of a triplet, or with a swing feel. Select a Swing value from the
drop-down list to select a predefined amount of swing. Or, type into
the box the percentage of swing - zero is no swing, 100% is standard.
- Type:
SmartMusic Studio Marker. Choose this option to create a performance
marker, such as a pause for a fermata or caesura, a repeat, or an Intelligent
Accompaniment level, for a file saved as a SmartMusic Accompaniment file
(*.SMPX). Expressions containing SmartMusic Markers should be attached
to the solo staff. If the file is to be saved as a Full Ensemble, expressions
containing SmartMusic Studio markers should be assigned to the top staff
of the score. Note that some markers, such as repeats, require additional
parameters added to the Description text box of the Text Expression Designer
dialog box.
- Type:
Human Playback On. Select Human Playback On to tell Finale to incorporate
Human Playback settings configured in the Playback Controls to the MIDI
performance. After assigning an expression containing this playback effect,
you can enter an expression assigned to Human Playback Off to turn human
playback off at any point during the MIDI performance of the score.
- Type:
Human Playback Off. Select Human Playback Off to tell Finale to
ignore Human Playback settings configured in the Playback Controlsduring the performance. After assigning an expression
containing this playback effect, you can enter an expression assigned
to Human Playback On to turn human playback on at any point during the
MIDI performance of the score.
- SMS
Marker. When SmartMusic Studio Marker is chosen under the Type
drop-down list, this new drop-down list appears. Here, choose the SmartMusic
Studio Marker you would like to apply to the expression. These options
are described below.
- SMS
Marker: Intelligent Accompaniment=0 through Intelligent Accompaniment=10.
Choose one of these settings to adjust the Intelligent Accompaniment level.
For example, if you would like SmartMusic Studio to follow the performer
precisely, adjusting to all spontaneous tempo changes, choose Intelligent
Accompaniment=10. To indicate the performer should follow the accompaniment,
choose Intelligent Accompaniment=0. Choose Intelligent Accompaniment=2,
5, or 8 (low, medium, or high) to indicate an intermediate level.
- SMS
Marker: Wait for End of Note. Choose this option to instruct SmartMusic
Studio to wait for the soloist to release a held note before resuming
the accompaniment. After assigning this marker to an expression, enter
the expression to a point containing a note that should be held in the
solo staff. Then, enter an expression containing a Resume marker at the
point the accompaniment should resume after the release of the held note.
When the soloist releases the note, SmartMusic will resume the accompaniment
at the next resume marker.
- SMS
Marker: Wait for Note On. Choose this option to instruct SmartMusic
Studio to wait for the soloist to play a specified pitch before resuming
the accompaniment. After assigning this marker to an expression, enter
the expression at a point you want the accompaniment to pause. Then, enter
an expression containing a Resume marker on the note in the solo staff
SmartMusic should wait for to resume the accompaniment. SmartMusic will
listen for the specified pitch before resuming the accompaniment.
- SMS
Marker: Wait for Foot Pedal. Choose this option to instruct SmartMusic
Studio to wait for a foot pedal message before resuming the accompaniment.
After assigning this marker to an expression, enter the expression at
a point you want the accompaniment to pause. Then, enter an expression
containing a Resume marker at the point SmartMusic should resume the accompaniment.
When the performer presses the foot pedal, the accompaniment resumes.
This marker might be used if the solo and accompaniment resume simultaneously,
or if the accompaniment resumes before the soloist (after a cadenza for
example).
- SMS
Marker: Resume. Choose this option to specify the end of a pause,
or, in other words, a trigger for the accompaniment to resume. After assigning
this marker to an expression, assign the expression to the point in the
solo staff that SmartMusic Studio should wait for before resuming the
accompaniment. The trigger used to resume the accompaniment depends on
the ‘wait for’ marker used. If a Resume marker appears after a Wait for
End of Note, SmartMusic will resume upon the release of a held note. If
a Resume marker appears after a Wait for Note On marker, SmartMusic will
resume upon hearing the note under the Resume marker. If a Resume marker
appears after a Wait for Foot Pedal, SmartMusic will resume upon receiving
a foot pedal message.
- SMS
Marker: Reset Tempo. Choose this option to instruct SmartMusic
Studio to resume the accompaniment at the tempo defined by a tempo expression
or other tempo indication. This marker eliminates tempo adjustments made
by the SmartMusic Intelligent Accompaniment feature. These markers are generally
placed at the same point as Resume markers, or any point the performer
is to return to the written tempo (such as an a
tempo marking).
- SMS
Marker: Opt. Octave Up 1. Choose this option to instruct SmartMusic
Studio to acknowledge a performance that sounds an octave higher than
written (in addition to the original octave).
- SMS
Marker: Opt. Octave Down 1. Choose this option to tell SmartMusic
Studio to acknowledge a performance that sounds an octave lower than written
(in addition to the original octave).
- SMS
Marker: End opt. Octave. Choose this option end an Opt. Octave
Up or Opt. Ovate Down section.
- SMS
Marker: Rehearsal. Choose this option to indicate a rehearsal letter.
Then, enter the text (A,B, etc.) into the Description text box in the
Expression Designer. In SmartMusic Studio, you can begin an accompaniment
all points marked by rehearsal letters. These should be added at the first
beat of a measure.
- SMS
Marker: Repeat. Choose this option to specify the beginning of
a repeated section. This marker is displayed in the SmartMusic Repeat window
during the performance. This marker is also used to indicate repeat endings
(first ending, second ending, etc.). After choosing this option, additional
parameters must be set in the Description text box of the Expression
Designer dialog box to indicate the repeat number, pass, measure number,
and other parameters.
- SMS
Marker: Repeat End. Choose this option to specify the end of a
repeated section.
- SMS
Marker: Repeat DS. Choose this option to indicate a D.S. section.
A Repeat DS marker is required at the first pass of the D.S. as well as
the actual D.S. section.
- SMS
Marker: Repeat DC. Choose this option to indicate a D.C. section.
A Repeat DS marker is required at the beginning of the score, as well
as at the actual D.S. section.
- SMS
Marker: Use Description Text. This option accommodates any additional
markers that could be added to future versions of SmartMusic Studio.
- Set
to Value. The number in this text box specifies the MIDI value
of the playback parameter you’ve selected from the Type drop-down list
(see below; not all of the playback parameters require a value in the
Set To Value box). The units depend on the parameter you’ve selected,
as shown in this table.
Drop-down
list choice
|
Set to
Value units
|
Drop-down
list choice
|
Set to
Value units
|
Tempo
|
Beats per minute
|
Channel
|
MIDI channel (1 to 16 [or 17–32, if you’re
using both ports])
|
Controller
|
0 (off) or 127 (on) for pedals; any value
from 0 to 127 for variable controllers (such as a modulation wheel)
|
Patch
|
Synthesizer patch number (1 to 128)
|
Key Velocity
|
MIDI key velocity (0 to 127)
|
Pitchwheel
|
Pitch wheel position (-8192 to 8191; 0
is "at rest" position)
|
Transposition
|
Half steps (positive or negative)
|
Channel Pressure
|
Channel Pressure (0 to 127)
|
- Execute
Shape • Select. While some playback effects take place instantaneously
(a tempo or volume change, for example), others occur over time—a ritard,
for example, or a crescendo. Many of these expressions are automatically interpreted by Human Playback and require no playback definition. However, you can also create playback definitions by using an Executable Shape—in essence,
a graph whose contours Finale "reads" as it plays back the music.
The number in this text box identifies the Executable Shape you’ve chosen
to represent the playback effect of the marking you’re defining. To view
the available shapes, click Select; the Executable Shape Selection box
appears, where you can double-click the desired shape. (Or, if the shape
you want doesn’t appear in the selection box, create your own by clicking
Create, Select, and Create to enter the Shape Designer. For instructions
on the use of the Shape Designer, see Shape
Designer.)
- Play Only on Pass ___ . If Finale
encounters the expression whose playback you’re defining more than once—in
other words, if it falls within a repeated section you’ve created using
the Repeat tool—the number in this text box specifies which time through
the expression will have a playback effect. (If you leave the number at
its default value, zero, the marking will affect playback on every repeat.)
For example, if you’ve created an expression such as "ritard 2nd
time only" by entering a 2 into this box, Finale will apply the playback
definition you’ve defined only on the second time it plays back the affected
passage.
See also:
Expressions
Expression
Selection
General
MIDI Patch Table
Playback Data Dump
Expression
Tool